Heather Hudson Interview Part 3

This is the conclusion of a three-part interview with artist Heather Hudson.

Tell us a little about working in the gaming industry.

Things have changed in the tabletop fantasy game industry since I started illustrating for it back in the 90s, and I can’t say I’ve been very active there for the last few years, so feel free to take this with a grain of salt.  By my assessment, gaming is more commercially legitimate now than it was twenty years ago — yesterday’s goofy kids’ game is today’s multi-platform IP with a summer blockbuster in development, and now the companies who own major IPs want to focus on a distinctive look for their properties.  The quality and quantity of the artists trying to get established in hobby games has increased remarkably.  There are some amazingly talented people coming into the genre and more of them rise up every year.  Some of them come from video games, some from art schools and ateliers, and some of them have always been around but can reach the western markets now because of the Internet.

© Heather Hudson
© Heather Hudson

Two things are still the same — tabletop gaming illustration pays less for illustration than other genres, and it is a small, small world, so be courteous even while saying, if necessary, no.  An Art Director may move from company to company to company, but he will carry with him the memory of an artist’s snotty blowoff until the end of his days.

Is there anything artistically that you’ve always wanted to explore but have never tried?

Over the years I’ve run around like a baby ferret from medium to medium, and I think I must have done at least a little in most of them but these days I think I’d like to do more work in watercolor. I want to do more faerie work, which is a very watercolor-friendly genre, and I’d love to bring back traditional media into my life.  I’m increasingly fond of the happy, storytelling expressiveness of artists like Charles Vess and Omar Rayyan, and I feel like it would be immense fun to give watercolor a serious try.

© Heather Hudson
© Heather Hudson

What is coming up for you?

At this point in the year, I know that I’ll be in Artists Alley at Emerald City ComicCon in April, and showing my work at the Spring Fairy Festival at Crescent Moon Gifts in May.  Beyond that, things get hazy.   Promising, but hazy.

© Heather Hudson
© Heather Hudson

Anything else you’d like to add?

Go make art!

Where can we find your work?

My core website is www.studiowondercabinet.com, with my portfolio page and store and lots of pictures of monsters.  When I’m being professional, I make general announcements as Heather Hudson on Facebook.  As CandlemonkeyH,  I make public announcements on Twitter — it’s a bit like standing on a tiny step ladder and yelling in public.  On Instagram, Studiowondercabinet has evolved into a sketch journal and commentary on what I’m working on, at least if I can show it to the public.  And heather-hudson-makes-art is on Tumblr, and I’m still figuring out what to do with it; it will probably wind up as the next incarnation of my blog over the next few months.  The Studio Wondercabinet newsletter comes out periodically, and contains a little bit of everything in depth.

Thanks for being interested in my work!

© Heather Hudson
© Heather Hudson